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The goal of the project is to provide a system enhancing & rewarding learning & creativity.
1. Ultimate crowdsourcing. It goes beyond a standard definition of crowdsourcing as solving specific problems by users. Users become sources of information: post their content and help to improve it.
2. Ultimate crowdfunding. It goes beyond standard ways to raise support for projects through donations. It helps community partners/sponsors to help good-cause projects by combining charity and online marketing and provides a number of novel financial mechanisms
3. Ultimate crowdgaming. It also goes beyond the standard understanding of crowdgaming as a gaming activity involving multiple users. It enables users to play Everyday Life Game: a Reality Role Playing Game
The platform has numerous applications: from learning to family trees.
For example, in application to learning, it combines:
Users interested in developing family trees can get
Become a partner! Help to grow the project in your field: it is designed for any subject, any language, any age!
Contact us at email@example.com
Short link: https://www.sponsorschoose.org/a3551
Short link to this version: https://www.sponsorschoose.org/n9423
Created by magludi1 at 2013-11-22 05:18:00
Last modified by magludi1 at 2015-04-06 22:14:02